Damage Adept

Epic Character Builds – Damage Adept

This bad boy was built around the concept of delivering the most damage in one hit with a scythe. Created by uber-moderator Christian “Torias” Gillott, the damage adept is not someone you’d want to meet in a dark alley–or a bright alley, for that matter.

Damage Adept

Overview
Paladin: 13
Weapon Master: 5
Champion of Torm: 22

Race: Elf
Alignment: Lawful Good

Starting Stats
Str: 13
Dex: 13
Con: 6
Int: 13
Wis: 12
Cha: 17

Final Stats
Str: 13
Dex: 13
Con: 6
Int: 13
Wis: 12
Cha: 29

Final Skills
Discipline: 43
Persuade: 26
Tumble: 20
Heal: 12
Intimidate: 4

Equipment
Scythe
Full Platemail

This character does the most damage possible with a scythe when using Smite Evil and inflicting a critical hit at the same time.

Here are the buffs, using no magical equipment and the following spells and special abilities:

Divine Favour: +4 to Attack and Damage
Eagle’s Splendor: +2 Charisma (at least)
Bull’s Strength: +2 Strength (at least)
Divine Might: +10 Damage
Divine Wrath: +7 Attack and Damage (Improved by Epic CoT levels)

Here is the minimum damage calculations for smite evil:

2 (Minimum Scythe Damage) +
3 (Strength Bonus * 1.5) +
4 (Divine Favour) +
10 (Divine Might) +
7 (Divine Wrath) +
385 (Smite Evil = 11 (Great Smite X) * 35 (Pal 13 + CoT 22))
411

Combined with a Critical Hit:
411 * 5 (Scythe *4 +1 Increased Crit Multipier from Weapon Master) 2055 Minimum Damage

Now that’s with no magical equipment at all. Magical Strength and Charisma Enhancing Equipment and a Magic Scythe can Easily add another +20 base damage.

The Damage Adept In Combat – Click to view.
“The Damage Adept In Combat”
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Character Advancement History

Following is the path of the Damage Adept during the first forty levels of her life.

1 Paladin Persuade 4, Tumble 2 (cc), Indimidate 2 (cc) Exotic Weapon Proficiency
2 Paladin Persuade 1, Save 2
3 Paladin Persuade 1, Tumble 1 (cc), Indimidate 1 (cc) Weapon Focus (Scythe)
4 Paladin Persuade 1, Save 2 Charisma
5 Paladin Persuade 1, Tumble 1 (cc), Indimidate 1 (cc)
6 Paladin Persuade 1, Save 2 Dodge
7 Paladin Persuade 1, Tumble 1 (cc)
8 Champion of Torm Discipline 5 Charisma
9 Champion of Torm Discipline 3 Mobility, Spring Attack
10 Champion of Torm Discipline 3
11 Champion of Torm Discipline 3 Expertise
12 Champion of Torm Discipline 1, Tumble 1 (cc) Whirlwind Attack Charisma
13 Weapon Master Discipline 1, Tumble 1 (cc) Weapon of Choice (Scythe)
14 Paladin Persuade 3
15 Paladin Persuade 3 Power Attack
16 Weapon Master Discipline 3 Charisma
17 Weapon Master Discipline 1, Tumble 1 (cc)
18 Paladin Persuade 3 Divine Might
19 Weapon Master Discipline 2, Heal 1
20 Weapon Master Discipline 1, Tumble 1 (cc) Charisma
21 Paladin Persuade 3 Great Charisma I
22 Paladin Persuade 3
23 Paladin Persuade 1, Tumble 1 (cc)
24 Champion of Torm Discipline 3 Great Charisma II, Improved Power Attack * Charisma
25 Champion of Torm Discipline 2, Heal 1
26 Champion of Torm Discipline 1, Tumble 1 (cc) Great Smiting I
27 Champion of Torm Discipline 1, Tumble 1 (cc) Great Smiting II
28 Champion of Torm Discipline 1, Tumble 1 (cc) Great Smiting III Charisma
29 Champion of Torm Discipline 1, Tumble 1 (cc)
30 Champion of Torm Discipline 1, Tumble 1 (cc) Great Smiting IV
31 Champion of Torm Discipline 1, Heal 2
32 Champion of Torm Discipline 1, Heal 2 Great Smiting V Charisma
33 Champion of Torm Discipline 1, Tumble 1 (cc) Great Smiting VI
34 Champion of Torm Discipline 1, Tumble 1 (cc)
35 Champion of Torm Discipline 1, Tumble 1 (cc)
36 Champion of Torm Discipline 1, Tumble 1 (cc) Great Smiting VII, Great Smiting VIII Charisma
37 Champion of Torm Discipline 1, Tumble 1 (cc)
38 Champion of Torm Discipline 1, Heal 2
39 Champion of Torm Discipline 1, Heal 2 Great Smiting IX
40 Champion of Torm Discipline 1, Heal 2 Great Smiting X Charisma
  • Indicates this selection can be changed without affecting the integrity of the overall build.